After seeing all of the Syma 107′s hacked I thought I would try to decode the IR protocol on my Propel ExecuHeli. Here are my findings.
For accuracy purposes I decided to find the signal on the controller board. I traced the IR LEDs through a transistor to pin 6 of the micro.
Unfortunately, there are no markings of any kind on the micro. It looks like it was manufactured without them.
Before digging into the protocol I thought I would have a look at what frequency the data is modulated at for the three different channels.
To my surprise, A, B, and C channels were modulated at about 42 kHz. This immediately raised the question: How do the helicopters not interfere if all of the channels are modulated at the same frequency? More on this later.
It looks like the header is 4 milliseconds long.
A high bit looks to be around 2.3 milliseconds long.
A low bit is 1 millisecond long.
All of the spaces are about 1 millisecond long as well.
A packet consists of a header plus 13 control bits.

Image courtsey of irq5.files.wordpress.com.
As far as I can tell the protocol uses pulse length coding.
The “tactic” I read about for decoding protocols like this one consists of making different control changes and comparing it to a “hands off” packet like the one above. Taking that there are only 13 bits saving all of the waveforms would take too long and it would be overkill. So, I decided this would be a great opportunity to break out the graph paper. With this particular controller, it doesn’t send anything until you raise the throttle, however, after you lower the throttle to nothing it sends a few more packets giving me just enough time to hit the stop button on the scope.
The first control change I made was the direction. It was obvious that bits 9, 10, and 11 were responsible. Here’s what I found:
| Bit 9 | Bit 10 | Bit 11 | Outcome |
|---|---|---|---|
| High | High | Low | Right |
| Low | Low | Low | Left |
| Low | High | High | Center |
Next was the throttle. Bits 3 – 7 take care of that:
| Bit 3 | Bit 4 | Bit 5 | Bit 6 | Bit 7 | Outcome |
|---|---|---|---|---|---|
| Low | Low | Low | Low | Low | 0% |
| Low | Low | Low | High | Low | About 25% |
| High | Low | High | Low | High | 50% |
| High | High | Low | High | High | About 75% |
| High | High | High | High | High | 100% |
The only controls left are the two trim buttons and the three position channel switch. At first I didn’t know if the trim was handled inside the controller or helicopter but it became obvious that it was handled inside the helicopter when I discovered the steering is only three bits:
| Bit 12 | Bit 13 | Outcome |
|---|---|---|
| Low | Low | No Trim Buttons Depressed |
| Low | High | Right Trim Button Depressed |
| High | Low | Left Trim Button Depressed |
For interference purposes I thought the the channels would be at different modulation rates rather than in the packet, but, I was wrong:
| Bit 1 | Bit 2 | Outcome |
|---|---|---|
| Low | High | Channel A |
| High | Low | Channel B |
| Low | Low | Channel C |
The only bit unaccounted for is bit 11. I still have not figured out what it is, if anything.
Here’s what my notes ended up looking like.
There is still one question that lingers in my mind: How do the helicopters avoid interfering? At the current state there would be a lot of packet collisions which would lead to the helicopter falling out of air or other strange things. Well, after reading this I compared how often a packet was sent on the three different channels. That is how it avoids collisions:
On channel A there is a packet sent about every 265 milliseconds.
On Channel B there is a packet about every 220 milliseconds.
On channel C there is a packet about every 175 milliseconds.
Taking that this is the first time I have done anything like this it is very possible I overlooked something or did something wrong. If I did please let me know and I will do my best to investigate/fix it.










